
Krenko, Mob Boss — turn a few Goblins into an army
Krenko taps to create a Goblin for each Goblin you control, including itself. The army can grow quickly if you untap with it. Haste and protection are valuable because a Krenko that never gets to activate isn’t much of an engine.
Strengths
- Taps to make as many Goblins as you control, doubling the army each turn
- Mono-red: simple mana and cheap cards
- One untouched turn can win the game
Watch out for
- Has to survive a turn before it can tap
- A board of 1/1s struggles against sweepers
Best for: Newcomers and anyone who wants to flood the table with Goblins.
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